Charge Blade Techniques and Formulas

Charge Blade Techniques and Formulas

Contents

SAED shortcuts
Guard Points
Motion Values
Phial Damage Calculation

 

# (S)AED Shortcuts

You better not be pressing O/B/RMB 3 times in Axe mode to use SAED.. here are all the ways to perform Amped Elemental Discharge (AED), or Super Amped Elemental Discharge (SAED) when your shield is charged.

# Sword Mode: Shield Thrust


PS4: (Sword mode) Any attack > △ + O > △ + O
Xbox: (Sword mode) Any attack > Y + B > Y + B
PC: (Sword mode) Any attack > LMB + RMB > LMB + RMB

 

# Sword Mode: Block Reaction


PS4: (Sword mode) Block an attack* > △ + O
Xbox: (Sword mode) Block an attack* > Y + B
PC: (Sword mode) Block an attack* > LMB + RMB

*If the attack was too powerful, your character will slide a long distance and you will be unable to SAED. Block knockback can be decreased by charging your shield, blocking with Guard Points instead of R2/RT/Ctrl, and getting the Guard skill (all three effects stacking).

 

# Axe Mode: Jumping (Morph) Slash


PS4: (Sword mode) Airborne > R2 > △ + O / (Axe mode) Airborne > △ > △ + O
Xbox: (Sword mode) Airborne > RT > Y + B / (Axe mode) Airborne > Y > Y + B
PC: (Sword mode) Airborne > Ctrl > LMB + RMB / (Axe mode) Airborne > LMB > LMB + RMB

 

# Axe Mode: from Idle


PS4: (Axe mode) △ + O
Xbox: (Axe mode) Y + B
PC: (Axe mode) LMB + RMB

 

# Axe Mode: Overhead Slash


PS4: (Sword mode) R2 + △ > △ + O / (Sheathed) R2 > △ + O / (Axe mode) ↑ + △ > △ + O
Xbox: (Sword mode) RT + Y > Y + B / (Sheathed) RT > Y + B / (Axe mode) ↑ + Y > Y + B
PC: (Sword mode) Ctrl + LMB > LMB + RMB / (Sheathed) Ctrl > LMB + RMB / (Axe mode) ↑ + LMB > LMB + RMB

 

# Axe Mode: Elemental Discharge II


PS4: (Sword mode) R2 + △ > O > O / (Sheathed) R2 > O > O / (Axe mode) O > O > O
Xbox: (Sword mode) RT + Y > B > B / (Sheathed) RT > B > B / (Axe mode) B > B > B
PC: (Sword mode) Ctrl + LMB > RMB > RMB / (Sheathed) Ctrl > RMB > RMB / (Axe mode) RMB > RMB > RMB

 

# Guard Points

# What is a Guard Point?

At certain points during some attacks, your character will have their shield facing forward in front of them. These points in the attack animation are called Guard Points and your character is considering to be blocking during them. For a full list of attacks with Guard Points and their timing, keep scrolling down.

 

# Why should I use Guard Points?

Blocking using Guard Points instead of regular blocking using R2/RT/Ctrl has several benefits.

  1. Reduced knockback when blocking (similar effect to Guard skill)
  2. If your shield is charged, blocking with a Guard Point creates a small explosion that deals a small amount of damage and some stun damage
  3. Guard Points can allow you to block earlier than pressing R2/RT/Ctrl to block (see below video)

 

 

# Sword: Morph Slash


PS4: (Sword mode) R2 + △
Xbox: (Sword mode) RT + Y
PC: (Sword mode) Ctrl + LMB

Timing:
As soon as the attack begins, lasting for about 0.5 seconds.

Notes:
By far the most commonly used Guard Point. Can be linked to from any Sword mode attack and even from blocking, but not from Charge Phials. If linked to from Condensed Elemental Slash (Sword Charge), the Guard Point window is delayed.

 

# Sword: Spinning Slash


PS4: (Sword mode) Action* > △
Xbox: (Sword mode) Action* > Y
PC: (Sword mode) Action* > LMB

*Actions that link into Spinning Slash:
– Rising Slash
– Charged Double Slash
– Condensed Elemental Slash
– Jumping Slash
– Sidestep (attack + left/right evade)

Timing:
After the character finishes turning, lasting for about 1 second.

 

# Sword: Sliding Slash


PS4: (Sword mode) Any attack > Direction + O
Xbox: (Sword mode) Any attack > Direction + B
PC: (Sword mode) Any attack > Direction + RMB

Timing:
After the character finishes the spinning slash, lasting for about 1 second.

 

# Axe: Morph Slash


PS4: (Axe mode) R2
Xbox: (Axe mode) RT
PC: (Axe mode) Ctrl

Timing:
After the character finishes turning, lasting for about 1 second.

 

# Axe: Draw Attack


PS4: (Sheathed) R2
Xbox: (Sheathed) RT
PC: (Sheathed) Ctrl

Timing:
As soon as the attack begins, lasting for about 0.25 seconds.

 

# Axe: Savage Axe Slash

Video TBA

PS4: SAED > L2
Xbox: SAED > LT
PC: ?

Timing:
As soon as the attack begins, lasting for about 0.25 seconds.
Keep in mind you can only use the attack after the startup of SAED which is about 1 second.

 

# Motion Values

Sword: Weak Slash – 12
Sword: Rising Slash – 15
Sword: Roundslash – 30
Sword: Advancing Slash – 20
Sword: Double Slash – 27 + 18
Sword: Double Slash (Hold too long) – 13
Sword: Shield Thrust – 12 + 8
Sword: Sliding Slash – 30
Axe: Morph to Sword (Roundslash) – 30
Axe: Elemental Roundslash – 30
Sword: Condensed Element Slash – 60

Sword: Morph to Axe – 50
Axe: Draw Attack – 50
Axe: Rising Slash – 38
Axe: Overhead – 48
Axe: Dash Slam – 52
Axe: Element Discharge 1 – 25
Axe: Element Discharge 2 – 20 + 66
Axe: Amped Element Discharge – 82
Axe: Amped Element Discharge (Impact, with Savage Axe buff) – 92
Axe: Amped Element Discharge (Power Element, with Savage Axe buff) – 82 with 1.4x elemental modifier
Axe: Super Amped Element Discharge – 15 + 82 + 66
Axe: Super Amped Element Discharge (Impact, with Savage Axe buff) – 25 + 102 + 76
Axe: Super Amped Element Discharge (Power Element, with Savage Axe buff) – 15 + 82 + 66 with 1.2x, 1.35x, 1.2x elemental modifier
Axe: Savage Axe Slash – 30
Axe: Jumping Attack – 55

Clutch Claw Attack – 10 + 10 + 48 + 6 * X
(unsure which hits count as Axe mode)

Savage Axe additional hit (Impact, AED & SAED) – 11 with 0.2x elemental modifier
Savage Axe additional hit (Impact, all other axe moves) – 9 with 0.2x elemental modifier
Savage Axe additional hit (Power Element, AED & SAED) – 5 with 1.2x elemental modifier
Savage Axe additional hit (Power Element, all other axe moves) – 5 with 0.8x elemental modifier

*All Axe mode attacks have 10% higher motion value with charged shield. NOT phial explosions, see next section.
*All Axe mode attacks (with the exceptions of SAED 3rd hit and possibly Dash Slam) deal 3% extra damage on a clean hit, i.e with the head of the axe.

 

# Phial Damage Calculation

Impact Phial Motion Values (Uncharged Shield)

Attack Phial Motion Value Explosions Phials spent
Element Discharge 1 4 1 1
Element Discharge 2  4 2 1
Amped Element Discharge 9 3 1
Charged Sword Mini Explosion 2 1 0

Impact Phial Motion Values (Charged Shield)

Attack Phial Motion Value Explosions Phials spent
Element Discharge 1 4.8 1 1
Element Discharge 2  4.8 2 1
Amped Element Discharge 10.8 3 1
Super Amped Element Discharge 25 X X
Charged Sword Mini Explosion 2 1 0
Guard Point Mini Explosion 4.8 1 0

Power Element Phial Motion Values (Uncharged Shield)

Patch 10.11

Attack Phial Motion Value Explosions Phials spent
Element Discharge 1 20 1 1
Element Discharge 2  20 2 1
Amped Element Discharge 50 3 1
Charged Sword Mini Explosion 15 1 0

Power Element Phial Motion Values (Charged Shield)

Attack Phial Motion Value Explosions Phials spent
Element Discharge 1 26 1 1
Element Discharge 2  26 2 1
Amped Element Discharge 65 3 1
Super Amped Element Discharge 90 X X
Charged Sword Mini Explosion 15 1 0
Guard Point Mini Explosion 26 1 0

Impact Phial Damage Calculation

MV / 100 * (A * C * F + B * 0.5) * D * E * G

MV: Motion value of phial attack
A: True raw attack from weapon only, including augments, excluding decorations on weapon
B: True raw attack from all other sources (power talon, food, attack boost skill, elementless, etc)
C: Artillery modifier, 1.3 for level 3 Artillery
D: HR modifier, 1.5 for MR, 1.2 for HR or 1.0 for LR
E: Enrage modifier. 1.0 if the monster is not enraged, higher/lower if the monster is enraged (varies by monster).
F: Felyne Bombardier, 1.15 if present
G: Quest defense modifier

Power Element Phial Damage Calculation

MV / 100 * HZ * ELE * D * E * G

MV: Motion value of phial attack
HZ: Elemental hitzone of the part you’re hitting
ELE: Elemental attack as displayed in stat screen
D: HR modifier, 1.2 for HR or 1.0 for LR
E: Enrage modifier. 1.0 if the monster is not enraged, higher/lower if the monster is enraged (varies by monster).
G: Quest defense modifier, usually 1.0 but can be higher for investigations

14 thoughts on “Charge Blade Techniques and Formulas

  1. Anonymous says:

    The video for guard points is misleading, “regular block” part does not block but attack a second time. Blocking the barrel explosion is no knockback and you should be able to SAED from it.

    Like

    • stripedypaper says:

      try it without guard skill, without guard point and without red shield, you won’t be able to

      anyway the point of the video is to show you can guard point to block sooner than holding guard button. the right side (guard point) is able to attack and then GP immediately while the left side gets hit.

      Like

  2. Keirigami says:

    I have a question on connecting SAED after Guard Points.

    How do you ensure that the SAED lands if the monster is not infront of you after the guard point connects? Is it possible to change direction after guard point and still connect with SAED? For example, Diablos charge usually runs past the hunter. Thank you and have a great day

    Like

    • stripedypaper says:

      you can only change direction slightly (around 30 degrees) from the direction you are facing when you block/initiate SAED. So unless your back is to a wall you won’t be able to guard point SAED diablos charge.

      However, some jumping/charging attacks can actually be blocked from any direction, for example Teostra/Lunastra jump. So if Teostra is going to jump towards and past you, you can face backwards, guardpoint and SAED. Diablos (not black) emerging from the ground also falls into this category, you can face backwards and SAED because Diablos moves forward a bit when coming out of the ground.

      Like

  3. Anonymous says:

    How do I do a regular AED when my shield is charged? I keep doing it on accident, so I know it must be possible, but I have no idea how

    Like

  4. Anonymous says:

    I think you are doing a great job and I appreciate the guides you are making for the community that really want to get into speed running and just making themselves better at the game!! Keep up the great work and you’re awesome Tom!

    Liked by 1 person

  5. Anonymous says:

    The link to Techniques & Formulas is broken, it leads only to the Iceborne builds for some reason, but the comments look like they are for the techniques section. Worked a few days ago, maybe something got mixed up on the last update? Thanks for looking into it!

    Like

  6. Entradas Concierto U2 says:

    He leído algunas cosas adecuadas aquí. Claramente merece la
    pena marcar para regresar a visitar. Me pregunto cuánto esfuerzo pusiste para crear este
    género de gran sitio informativo. ¡Volveré, ya que he marcado esta página como
    favorita y lo he twitteado a mis seguidores!

    Like

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