Iceborne Charge Blade Builds (Console)

Iceborne Charge Blade Builds (Console)

Contents

Poverty Builds
Late Endgame Builds
Elemental Builds
Safi’Jiiva Impact Builds
Safi’Jiiva Elemental Builds

 

Last Update

3/23/2020
Added builds using Lightbreak Charge Blade and Raging Brachydios armor, including progression builds
Removed Gold Rathian, Melting Grasp, Dante, and Guild Palace CBs from recommended list
Removed Health augment from builds that used Safi set and Resentment
Demonlord Blade is still under inspection as a build option

 

 

Charge Blades worth crafting


Saber’s Maw II
(Progression only) Later, you can make it into Glavenus CB.


Chrome Fortress III
(Progression only) Great all-purpose CB until it is replaced by Lightbreak CB. Can use Elementless.


Dear Rosetta
(Progression only) Very similar to Chrome Fortress III, trading 10 raw and elementless for better slots, 10% affinity, and high poison.


Lightbreak Charge Blade
An incredibly strong new option which has replaced Luna Eostre and is available right after story (MR24). It actually comes extremely close to Safi’Jiiva Impact charge blades.


Despot’s Thundergale
Best Thunder elemental CB (pre-Safi)


Deep Schnegel II
Best Ice elemental CB (even after Safi)


Glavenus Bardred
Highest Fire Element CB (pre-Safi)


Hellsire Blade
Notes:
Lower Fire Element but higher affinity and raw than Glavenus


Deep Terroir II
Best Water elemental CB.. but pretty bad still (pre-Safi)


Deathaxe Vaal Aspida
Best Dragon elemental CB (pre-Safi)

 

 

Progression Builds

Mid-story Builds

MR 1 star, no decos

MR 3 star, no decos

MR 5 star, no decos

Post-story Builds

No decos
Unfortunately, you will need to farm a lot of Raging Brachydios right after story for its armor and weapon. Each armor piece also requires a mantle-quality item to create. When you get a Magazine jewel (R7), replace the helm with Raging Brachydios a+. When you get an Ironwall jewel (R7 or combination) and Charger jewel (R8 or combination), replace the waist with Raging Brachydios a+.

Only R8 decos and under
Helm can be either B+ or a+, B+ will be used more later.

Only R10 decos and under

 

 

Impact Builds

#Master’s Touch

This build does not easily fit Guard 5. If you want Guard 5 it is recommended to use the Gamma helm build or Artillery Secret build.

Build variants:
Artillery 0

#Master’s Touch (Gamma)

Requires HR Kaiser Gamma helm from Arch-tempered Teostra. Sacrifices some defense for superior slots.

Build variants:
Guard 5
Artillery 0

#Artillery Secret

Artillery 5 has been reborn and it is REALLY strong (compared to Zorah sets).

Build variants:
Guard 5

#Focusless

For Savage Axe fanatics only, dropping Focus and Artillery for pure physical damage.

Build variants:
Gamma helm

#Anti-Safi

No sharpness mitigation but Safi offers you plenty of opportunities to sharpen in battle. You can switch Mind’s Eye to Protective Polish if you find sharpness a big issue.

Build variants:
Less Offensive Guard, more Affinity

 

 

Elemental Builds

#Cookie Cutter (Master’s Touch)


Can be used with any elemental CB.

#Cookie Cutter (4 Namielle)


Only recommended for high element (base 390+). Only recommended for SAED focused playstyle. This set is replaced by Safi set.

#Cookie Cutter (True Critical Element)


Can be used with any elemental CB. Recommended for Savage Axe focused playstyle.

#Anti-Rajang

Balanced build with health boost 3.
Optional substitutions: -Critical +Minds Eye, -Vitality +Geology

Build variants:
Poverty
Gamma helm
Post-Safi

 

Safi’Jiiva Impact Builds

Safi FAQ

Which Safi CBs should I get?

For impact CBs, I recommend blast as the best general purpose CB. Sleep is also good for multiplayer or farming shinies in Guiding Lands. Poison feels worse than blast and paralysis takes a very long time to proc without investment into status. For elemental CBs, all but ice are best in slot for their element. Ice is beaten by Beotodus CB.

#Master’s Touch

This build does not easily fit Guard 5. If you want Guard 5 it is recommended to use the Gamma helm build or Artillery Secret build.

#Master’s Touch (Gamma helm)

Requires HR Kaiser Gamma helm from Arch-tempered Teostra. Sacrifices some defense for superior slots.

Build variants:
Guard 5

#Artillery Secret

While this looks almost identical to Lightbreak Charge Blade’s Artillery Secret build, the higher base attack from Safi with all attack awakenings provides a significant difference in phial damage.

Build variants:
Protective Polish + Item Prolonger
Guard 5

#Focusless

For Savage Axe fanatics only, dropping Focus and Artillery for pure physical damage.

Build variants:
Safi 3 + Master’s Touch + Resentment
Safi 3 + Razor Sharp + Resentment (Highest EFR)

 

 

Safi’Jiiva Elemental Builds

#Safi 5


Build variants:
Guard 5
Guard 5 (Beotodus)
Anti-Rajang (Beotodus)
Focusless
Focusless (Beotodus)

#Safi + Teo Hybrid

Sacrifices some element for the mostly infinite sharpness of Master’s Touch. Requires Teo essence so Beotodus CB cannot use this set.

Build variants:
Guard 5
Focus 0

#True Critical Element


Higher physical hits (including Savage Axe ticks) than Safi 5 (Focus 0), but lower phial damage.

#Safi + Velkhana Hybrid


Somewhere between Safi 5 and True Critical Element. A hidden contender?

Build variants:
No Protective Polish
No Protective Polish (Beotodus)

393 thoughts on “Iceborne Charge Blade Builds (Console)

  1. AnonymousWeeaboo says:

    I noticed you removed all the Safi+Teo Hybrid Impact CB setd that used agitator 5, replacing them with resentment. Was it because you found the latter better damage even with health augment? I did some testing regarding its activation and I cant reliably maintain the uptime on it since CB hits much harder per swing than most other weapons, which causes it to almost always maintain full health with hp augment.

    I’ve seen some videos that claim health augment and resentment can be viable because safi’s health drain applies before the attack, allowing resentment to trigger. But this doesn’t always hold true for CB’s swings. Could you elaborate on this? It’s bugging me when I see people run health augment with resentment instead of agitator.

    Like

    • stripedypaper says:

      personally I find charge blade able to lose hp pretty easily as you often swing at nothing to set up aed/saed, and shield thrust is two bleed procs and doesn’t heal that much. However you will always be full hp during topples which is not ideal. I will add a separate build with agitator only and have resentment only recommended for no regen builds.

      Like

    • stripedypaper says:

      >I’ve seen some videos that claim health augment and resentment can be viable because safi’s health drain applies before the attack, allowing resentment to trigger.

      I did my own testing on this and basically, resentment takes a short time to activate so if you heal to full immediately after bleeding, resentment won’t activate. But if you strike with any “late” hitboxes of your attacks, usually resentment will activate. You can test this by doing ED1/ED2 where your target is to your left (attack hits late) vs to your right (attack hits early). This means with perfect positioning you can get resentment to proc on all your axe hits on a downed target, but unfortunately not your savage axe procs since they don’t make you bleed.

      Like

  2. Anonymous says:

    Personally, I find that if I use resentnemt on a health augment, it’s easy to trigger by chaging phials before closing. Keeping up time is impossible though when a monster is down. But keeping it up when in sword mode and not in down isn’t that hard as long as you’re conscientious to trigger it… on the other hand, I tend to run no health augment on a resentment build because it’s just one less thing to manage.

    Like

  3. Anonymous says:

    Could somebody explain how the augments shown in the pics work? For example I see beo CB augmented with element but theres 4 sockets next to it. Doesnt element augment cost 1 socket for 1st upgrade, and 2 sockets onwards? How do you end up with 4 sockets

    Like

  4. Geralt says:

    In new build “Artillery Secret” is worth using Brachydium Graeves Alpha +? Because we have not Master’s Touch but they grants Speed Sharpening.

    Like

  5. Anonymous says:

    Just curious, why prioritize Offensive Guard over Ironwall Guard? I know the whole red shield debate adding more to Guard Points, but is 1 all you need really, and not a comfy say…3 Guard?

    Like

    • stripedypaper says:

      most of the sets have a 5 guard variant. I recommend offensive guard because it is a huge damage boost, and charge blade is a weapon that can guard offensively to counter and easily activate it

      Like

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